Z - Rotoscoping with Digits Widgets Master Animation Script |
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Here it is skinned |
Coming with next version of Digits Widgets Master Animation Script. |
Zbone Technology |
- Create stick figures in the animation script which you can then use as animation objects as I did for this image. Heads, torsos, limbs etc... All the functionality of the standalone ZBones script |
Mouse Placement and Last Frame Orientation |
- Frame by frame click Placement of Object using orientation of last frame. This allows you to incremently change the placement of a animation object starting from the orientation of the last frame but placing it on the canvas directly with a mouse click in the current frame. |
Rotoscoping Capability with Texture Objects |
- Up to 40 Rotoscoped Film strips or other textures can be loaded and placed in the scene for an animation reference. In this animation for each frame I pressed the corresponding Texture Object button which placed the reference behind all the action. I then used it as a guide to orientate my stickman. |